CLICK HERE 2 SEE CONTROLS TO NEW MODS N VIDEO LINK
for gta eflc this is tbogt there is mods for tlad to enter gt
and tell me what you want customised in my mods
YOUTUBE VIDEO controls for these powerful mods
CONTROLS FOR
EVADE'S MENU MODS V3.0 DPAD_DOWN +
X --- Bring up the Main Menu
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OBJECT SPAWNER CONTROLS
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LB - Move left through object list
RB - Move right through object list
Y - Move object UP
A - Move object DOWN
DPad buttons - Moves object on X or Y axis
Keyboard/chatpad buttons-
Spacebar - Spawn Object
Backspace - Delete Object
C - Clone object
X - Show Coordinates for object
V – Car Placement Tool (moveable car)
Z – Show Coordinates for Car
Q - Rotate positive on X axis
W - Rotate positive on Y axis
E - Rotate positive on Z axis
A - Rotate negative on X axis
S - Rotate negative on Y axis
D - Rotate negative on D axis
ENTER - Exit Spawn Object Menu Completely. It
will keep the last spawned object in memory for later.
Shift - Precision Speed Mode
V - Spawn sample Car, for use in car placement.
Z - Show Coordinates of Car
Q - Rotate positive on X axis
W - Rotate positive on Y axis
E - Rotate positive on Z axis
A - Rotate negative on X axis
S - Rotate negative on Y axis
D - Rotate negative on D axis
ENTER - Exit Spawn Object Menu Completely. It will keep the last spawned object in
memory for later.
New things-
U - Attach object to car (you can then move the object but you won't
see how far it's
moved until you hit U again. Rinse/repeat until you get
it where you want, then exit the
spawner to save)
P - Attach
object to you (you can then move the object but you won't see how far
it's
moved until you hit P again. Rinse/repeat until you get it where
you want, then exit the
spawner to save)
H - Reset object to 0
position and rotation. (put this in here because when attaching
objects
to yourself or car sometimes it's a good thing to have.)
M - Get relative position and rotation coordinates
(useful for making your own script cars)
L - Set object dynamic so you can pick it up and throw it (if it's small enough)
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CONTROLS for original TBOGT 1.0 mods that in
the "Additional Mods" part of my Mod Menu
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*Script functionality requires a
FULL-SIZED ENGLISH keyboard connected to
your XBOX 360, some controls can be used with a chatpad but not all.
ABDMOQRS Space, Comma, Minus, Tab, Equal, Caps, Ctrl, dot
MAIN
Teleport To Waypoint - T
Lock/Unlock Vehicle Doors - L
Super Run Speed - Y
Normal Run Speed - U
Give Current Player Money - ]
Warp Out of Current Vehicle - [
Enter Vehicle Spawner Menu - F11
Toggle Vehicle Invisibility - N
Set Current Vehicle on Ground - K
Toggle Player Invisibility - V
Auto-aim Toggle - J
Wanted Level Toggle - H
Enter Model Changer Menu - F12
Fix Current Vehicle - G
Give Player Poor Weapons - X
Give Player Advanced Weapons - Z
Enter Player Menu - P
Create Explosion at Player Location - E
Toggle Unlimited Clip - C
Collect All Airport Health Packs - =
Toggle Current Vehicle Helper - F
Toggle Player Invincibility - I
Shuffle To Next Seat - W
MAIN TELEPORTS
Airport Annihilator Helicopters - 1
Hove Beach - 2
Charge Island - 3
Helitours - 4
Star Junction - 5
Middle Park - 6
Bohan Baseball Park - 7
Happiness Island - 8
Prison Cage - 9
Sultan RS Spawn - 0
Up High - F1
Bank of Liberty - F2
Majestic Hotel - F3
Museum - F4
Rotterdam Tower - F5
Niko's Apartment Middle Park East - F6
Meadows Park Tower - F7
FIB Building - F8
VEHICLE SPAWNER MENU
Next Vehicle - M
Previous Vehicle - B
Spawn Vehicle - Enter
Exit Vehicle Spawner Menu - Esc
MODEL CHANGER MENU
Next Model - M
Previous Model - B
Change Model - Enter
Exit Model Changer Menu - Esc
PLAYER MENU
Next Player - M
Previous Player - B
Exit Player Menu - Esc
Teleport to Selected Player - T
Give Selected Player Money - X
Create Explosion at Selected Player - E
Warp Into Selected Player's Vehicle - L
Set Selected Player on Fire - C
Kick Player - K
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Mod slot 1 Object Spawner Fixed no more laggy right trigger
Ragdoll = R
Gravity = comma ( , )
Weather = backspace
Spawn ped = A
(random model/weapon, only becomes aggressive if you shoot or target/aim at them)
Change vehicle color = period ( . ), hold it down to continue changing
Object menu = Q to enter
M for next object
B for previous object
Enter to spawn
Esc to exit